![]() When Mercenary hits an Exposed enemy, the hit deals an extra 350% damage, which does count towards the Bands' activation. Hitting exposed enemies reduces all skill cooldowns by 1 second and deals an additional 350% damage. Hitting exposed enemies reduces skill cooldowns and increases damage. Umbra: Hired Blade signature Expose Expose (Debuff) Mercenary's Mercenary The Mercenary is a high skill melee survivor that uses his many dodges to weave in and out of combat.will not cause weaker hits to activate the Bands, even if the final damage dealt is above 400% base damage. ![]() Damage bonuses such as critical strikes or Armor-Piercing Rounds Armor-Piercing Roundsĭeal an additional 20% damage (+20% per stack) to bosses. In addition to dealing at least 400% damage, a hit must have a proc coefficient greater than 0.0 to activate the Bands.This bonus attack has a cooldown of 10 seconds and a proc coefficient of 0.0. it for 3 seconds ( +3 seconds per stack). When striking an enemy with an attack that deals 400% or more damage, the Band creates an icy explosion that deals 250% (+250% per stack) total damage to that enemy and greatly slows 80% Slow (Debuff) Hits that deal more than 400% damage also blasts enemies with a runic flame tornado, dealing 300% (+300% per stack) TOTAL damage over time. High damage hits also blasts enemies with a runic flame tornado. Its counterpart is Kjaro's Band Kjaro's Band Runald's Band is an item in Risk of Rain 2. Lasts 5 seconds before collapsing, dealing 100% (+100% per stack) TOTAL damage. Hits that deal more than 400% damage also fire a black hole that draws enemies within 15m into its center. High damage hits also create unstable black holes. It is only available if the DLC is enabled when starting a run. This content is part of the Survivors of the Void DLC. Singularity Band Survivors of the Void - DLC Content It is only available if the DLC is enabled when starting a run.Ĭlick for more info. Singularity Band is part of the Survivors of the Void DLC. Hits that deal more than 400% damage also blasts enemies with a runic ice blast, slowing them by 80% for 3s (+3s per stack) and dealing 250% (+250% per stack) TOTAL damage. High damage hits also blasts enemies with runic ice.
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